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doubledash.Weekly Playable Ads
FOR GAME STUDIOS

Your game.
New playables, every week.

Give your next player a moment worth trying. We make the creative, keep you close to the work and deliver new versions every week.

Choose your plan From US$3,000 / month · Cancel before renewal
Your DoubleDash accountMonthly
60finished versions / month
20 concepts + 40 variations
4weekly delivery batches
Review every version together.
Studio · One game / monthUS$3,000
Monthly billing. Your work, in your account.
See your production plan
YOUR CREATIVE PARTNER

More time testing.
Less time chasing files.

A regular creative pipeline, with the direction and decisions visible to your team.

01

Your game comes first.

We find the move, challenge or satisfying finish that makes your game worth another turn. You approve the creative direction before production.

02

New work, every week.

Four delivery batches each month, with a clear split between original concepts and useful variations. Every version tests a deliberate change.

03

See how it is made.

Your brief, references, concepts, feedback, approvals and finished files stay together in your own DoubleDash account. Your team can follow the work as it moves.

04

Keep the learning.

Share your campaign results and we use them to plan the next creative test. You see what changed and why, alongside the work you approved.

INSIDE YOUR DOUBLEDASH ACCOUNT

From the first brief
to the finished ad.

See the references, approve the concepts and follow every version through review.

YOUR CREATIVE ACCOUNT

Your team.
Close to the work.

Build around the moments that make your game fun. Review each creative, agree the next iteration and keep the finished files together.

  1. 01
    Plan the play

    Your game, creative directions and agreed monthly production.

  2. 02
    Review the experience

    Playable previews, feedback and quality checks before delivery.

  3. 03
    Put results to work

    Campaign reports and a recorded reason for the next creative test.

Your Studio planIllustration
GameOne approved title
Monthly playable productionNew concepts and meaningful variations
60
Original concepts20 + 40 variations
Delivery rhythmFour weekly batches
Monthly Studio planOne game · Cancel before renewal
$3,000

Your briefs, references, concepts, feedback and finished files stay together. Media spend and campaign management are separate.

Plan illustration. Production begins after fit review and verified payment.
A WEEKLY RHYTHM. A MONTHLY PLAN.

Choose the room
your games need.

Start with one game or give two titles a steady supply of creative. Four weekly batches, clear allowances and one place to review the work.

Agree the plan before you pay.

We confirm the games, creative scope, supported exports and delivery dates before opening checkout.

Studio
$3,000USD / month

One approved game.
Monthly billing. Cancel before renewal.

  • 20 original concepts + 40 meaningful variations
  • 60 finished versions across four weekly batches
  • 4 consolidated revision rounds per monthly service period
  • Briefs, references, reviews and files in your DD account
  • Agreed network exports and delivery checks
  • Next creative tests informed by shared campaign results
Apply for Studio

Media spend and campaign management are separate.
Applicable taxes shown at checkout.

Scale
$6,000USD / month

Two approved games.
Monthly billing. Cancel before renewal.

  • 40 original concepts + 80 meaningful variations
  • 120 finished versions across four weekly batches
  • 8 consolidated revision rounds per monthly service period
  • Briefs, references, reviews and files in your DD account
  • Agreed network exports and delivery checks
  • Next creative tests informed by shared campaign results
Apply for Scale

Media spend and campaign management are separate.
Applicable taxes shown at checkout.

FROM APPLICATION TO PLAYABLE

A clear way in.

  1. 01

    Share your game

    Tell us what makes it fun, show us your current creative and choose Studio or Scale. Applying is free.

  2. 02

    Approve the direction

    We agree the scope and delivery dates. Your brief, references and concepts become the starting point in your DD account.

  3. 03

    Review each weekly batch

    Try the playables, leave consolidated feedback and approve the finished versions. The review history stays with the work.

  4. 04

    Choose the next experiment

    Use your campaign reports to decide what to develop next. Every iteration starts with a clear reason for the change.

Your questions,
answered.

What is included?

Studio covers one approved game: five original concepts with three finished versions of each every week. That is 20 concepts and 40 meaningful variations in four monthly batches. Scale covers two approved games: 40 concepts and 80 variations, or 120 finished versions per month. Both include your own DD workspace, agreed playable exports and quality checks. We confirm supported mechanics, artwork, scope and capacity before checkout.

What counts as a concept or variation?

A concept is an approved creative direction with its own player experience. A variation deliberately changes that experience, such as its opening, board, objective or end card. Each concept includes three finished versions: the original plus two meaningful variations. Duplicate files, repeat downloads and additional network packages of the same creative do not increase the delivery count.

Where does the work live?

Inside your own private DoubleDash account. Your team receives an account invitation during onboarding, then can review the brief and references, follow production, play the previews, request revisions, approve versions and collect the finished files. Your customer materials remain separate from other studios.

How do revisions work?

Studio includes four consolidated revision rounds per monthly service period. Scale includes eight, shared across its two games. Changes stay within the approved brief; a replacement mechanic, additional game or new artwork direction needs an agreed scope. We confirm delivery dates and feedback windows before production.

How am I billed?

Studio is US$3,000/month and Scale is US$6,000/month, charged at the start of each monthly service period. Applicable taxes are shown at checkout. Cancel before the next renewal; service continues through the paid month. There is no annual commitment.

Is advertising spend or campaign management included?

The subscription covers creative production. Media spend is separate and stays in your own advertising account. Any campaign-management work is separately agreed. Previously accepted DD agreements retain their original scope and billing.

Can you use our campaign results?

With your permission, we can use your network and measurement reports to choose the next experiment. Receiving-network rules determine which engagement events are available. We distinguish creative engagement from installs and revenue, and do not guarantee profitable campaigns.

When does production start?

Apply with your game and creative goals. We confirm production fit, capacity, asset permissions, delivery format and start date before inviting you to pay. Verified payment opens the agreed production window; submitting an application does not charge you.

FOR GAME STUDIOS

Let’s make your
next playable.

Start with your game

Studio: US$3,000 per month for one approved game. 20 concepts + 40 meaningful variations across four weekly batches. Cancel before renewal; service continues through the paid month. Media spend and campaign management are separate.